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Channel: WebGL – Matthew Petroff
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Introducing Pannellum

After a year of on and off development, Pannellum, a free and open source panorama viewer for the web, is ready for release. Built using HTML5, CSS3, JavaScript, and WebGL, it is plug-in free. The...

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Pannellum 1.2

With a few new features, a few improvements, and a bug fix, Pannellum 1.2 has been released. The new release includes keyboard panning controls, support for a fallback URL if WebGL is not supported by...

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Pannellum 2.0

Two years in the making, I finally released Pannellum 2.0, which is a near complete rewrite. The renderer was replaced with raw WebGL, and multiresolution panorama support was added, along with a...

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Print Maps

Web maps, e.g. Google Maps, normally don’t print well, as their resolution is much lower than normal print resolution, not to mention the various other unwanted text and elements that print along with...

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Bandwidth-efficient HDR WebGL Textures

Storing high dynamic range (HDR) images is a solved problem in general, such as using the excellent OpenEXR format. When is comes to the web, however, there are two major problems. The first is that...

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Color Cycle Picker

The “category10” color palette, originally developed by Tableau, was adopted as the default color cycle for Matplotlib 2.0 and is also used by default by D3.js and Vega, along with other software...

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